Monday 18 October 2010

Second Year Begins

Second year of uni has began and a whole new selection of work to go with it.  In the second year the class has been spilt up into three group for the secialism part of the term: 2D, 3D and CGI.  I decided to go with 2D as that is the medium I have a true passion for. However I am still very much interested in how the mechanics of CGI works and I think with the big boom in the animation industry mainly produced in CGI it is important to have atleast a basic understanding of it.

Today I went to the Maya class with James Manning and started to learn the basic mechanics of how to animatate in the program Maya.  From the introduction to Maya last week I had a very rough idea how to make shapes and how to work the angles but the actually animating part had not been touched upon. The lecture I attended today looked on how to create key frames with a bouncing ball and how to improve this by looking on the time/displacement graph.  With this I learned how to control the exact movement of the ball by adjusting the shape and handles of the graph's line displacement.  At the end of the lecture I had learnt how to animate a ball bouncing and slowly decelerate to a complete stop the front angle.

Throughout the process of being introduced to Maya I did feel a little uneasy thinking of all the vast different settings and the overall process of learning a completly new skill in animating.  I did find some parts quite easy (like creating key frames and moving the ball from one place to another) and other parts a little more challenging (acctually perfecting the displacement graph to effect the speed and when the ball hit the floor)  Overall I did enjoy learning this new skill even though I have only just scraped the surface Im sure after much more practice I will be able to preform atleast basic animated sequences.

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